SgtLny's Table of Contents
SgtLny's Main Pages
Main Page
Universe of Help

SgtLny's Game Pages
C&C
-Covert Operations
-Downloads
-C&C Info
-News
-Review

Red Alert
-Counterstrike
-The Aftermath
-Downloads
-RA Info
-Review

Red Alert 2
-Downloads
-Maps
-Review
-Screenshots
-- 1-2-3-4 --

Sole Survivor
-Review

Tiberian Sun
-Firestorm
-GDI
-NOD
-Review
-Screenshots
-Units

Renegade
-Preview

SgtLny's Other Pages
Anti-Macintosh Page
Kane Tribute
SgtLny's Links

SgtLny's Contact Info
E-Mail Me!
About Me

SgtLny's Page

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Red Alert is, in my opinion, less fun to play than the original Command & Conquer. You can build too much stuff, on too large of a map, to be able to kill each other in less than an hour and a half. The strategy I usually use in Red Alert is: a good offense provides a good defense. If I can get enough Heavy or Mammoth tanks built, then you can't hurt me. I do this because then I have a lot of offense to kill you with quickly. If I don't kill you, don't be suprised if I pull something crazy because I don't like playing long and never ending games. I might pull something crazy just for fun though. You know....send 50 minigunners over to your base. Or 20 humvees(oh, i'm sorry...Rangers). Well, you get my point, do it your own way though, or what ever works. I give Red Alert 3 salutes.


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